Going for a Perfect Victory — You will need a Perfect Warrior
7 years from 2007 to 2014 of hard-work on ENTERTAINMENT and GAMING project for the loyal Samsung's end-consumers, starting from java-enabled feature phones — all the way to fancy Galaxy-branded smartphones and tablets. Over 300 million smartphone gamers served making this one the biggest project for me by far.
Unique turn-key software solution supporting all the smartphone and tablets manufactured under the brand in more that 40+ countries of the world — from 2014 to 2016 — creating and supporting the RELIABLE carrier's billing for this Lenovo's off-deck ENTERTAINMENT program for gamers.
Short-term but colourful and EXTREMELY successful Nokia's gaming project, predecessor of OVI in mid-2000s, delivering games and downloads to the famous and glorious Symbian family smartphones. Integration, billing and content-licensing are the highlights for this one.
This is a proud piece in my personal portfolio — the Massive-Multiplayer ONLINE RACING game to support the loyalty campaign for one of the sponsors of SAUBER F1 team in year 2003-2004. In cooperation with the team's stuff, the unique game was a masterpiece and a one-of-a-kind technology, coded on pure ASSEMBLER for Macromedia FLASH for the best performance.